Team Fortress 2 is a multiplayer, first-person shooter video game by a company named the Valve Corporation. It was first released for Windows and the Xbox 360. Here the information is mentioned about Team Fortress 2 - crafting.
Basics of Team Fortress 2 game:
There are nine classes and two teams are featured in this game to battle each other in a variety of different game modes with a bomb which must be pressed along a track and a twist on capture the flag and there is a briefcase with important papers at there instead of a flag.
Some instructions:
Crafting is an in-game system which lets players to work towards earning specific items. Its all blueprints are such as Metal Creation, Metal Upgrades, Tokens, Headgears, and Weapons, these all are not available initially, some must be discovered by the player. And player can combine certain items to produce one specific item like a weapon, hat or materials for further crafting.
Team Fortress 2 provides detailed statistics for individual players. The time spent playing as each class is included, most points are obtained and the most are captured or objectives are achieved in a single round by them. The player is told by Persistent statistics about how these statistics are being improved by them such as if a player approaches to their record for the damage inflicted in a round. Numerous "achievements" for carrying out certain tasks are also featured in Team Fortress 2, like scoring a certain number of kills or completing a round within a certain time.
Some new sets of class-specific achievements have been added in updates in which new abilities and weapons to each class once unlocked by the player are added. In this unlockable system, the items can be obtained by the player, and this system has been expanded into a random-chance system. You can see the unlocked Achievements and statistics from previously played games on the player's Steam Community or Xbox Live profile page.
Weapons
| Blueprint | Requires | Produces |
|---|---|---|
| Fabricate Class Weapons | 1 Class Token + 1 Slot Token + 1 Scrap Metal Eg. Medic Token + Secondary Token + Scrap Metal |
1 Class Specific Weapon Eg. Kritzkrieg |
Headgears:
| Blueprint | Requires | Produces |
|---|---|---|
| Fabricate Headgear | 3 Refined Metal | 1 Random Headgear |
| Fabricate Class Headgear | 4 Refined Metal + 1 Class Token | 1 Class Headgear |
| Rebuild Headgear | 2 Hats | 1 Random Headgear |
Tokens
| Blueprint | Requires | Produces |
|---|---|---|
| Fabricate Class Token | 4 weapons from one class Eg. Natascha + Sandvich + Sandvich + KGB |
1 Class Token Eg. 1 Heavy Token |
| Fabricate Slot Token | 4 weapons from one slot Eg. Blutsauger + Huntsman + Force-A-Nature + Direct Hit |
1 Slot Token Eg. 1 Primary Token |
| Rebuild Class Token | One Class Token (doesn't matters which one) and another class' weapon Eg. Sniper Token + Buff Banner |
1 Class Token Eg. 1 Soldier Token |
| Rebuild Slot Token | One Slot Token (doesn't matters which one) and another slot weapon Eg. Secondary Token + Axtinguisher |
1 Slot Token Eg. 1 Melee Token |
Metal Creation:
| Blueprint | Requires | Produces |
|---|---|---|
| Smelt Primary Weapons | 3 Identical Primary Weapons Eg. Direct Hit + Direct Hit + Direct Hit |
1 Scrap Metal |
| Smelt Secondary Weapons | 3 Identical Secondary Weapons Eg. Sandvich + Sandvich + Sandvich |
1 Scrap Metal |
| Smelt Melee Weapons | 3 Identical Melee Weapons Eg. Ubersaw + Ubersaw + Ubersaw |
1 Scrap Metal |
| Smelt Class Weapons | 1 Primary Weapon + 1 Secondary Weapon + 1 Melee Weapon of the same class Eg. Backburner + Flaregun + Axtinguisher (Pyro Weapons) |
1 Scrap Metal |
| Smelt Miscellaneous Items | 3 Identical Misc Weapons Eg. Camera beard + Camera beard + Camera beard |
1 Scrap Metal |
Token gallery:
Heavy:
Demoman:
Pyro:
Soldier:
Scout:
Primary slot:
Spy:
Sniper:
Medic:
Engineer:
PDA2 slot:
Melee slot:
Secondary slot:
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